Acolytes of Hell





"Barker took the Faust template and stripped out the redemption art entirely. 

That's why it hits harder than most horror. There's no moral lesson, just consequence." 



Hogarth's 'A Rake's Progress' (1735) is the eight-plate series. Tom Rakewell burning through inheritance, women, and finally the asylum. Eight scenes, one man's whole collapse laid out like a comic strip before comics existed. Hogarth basically invented sequential narrative art with that thing.


Plate one, The Heir. Tom Rakewell's rich father has just died, and he's collecting the inheritance while Sarah Young, the girl he got pregnant and dumped, tries to show him the baby. He turns his back on her. That's the whole thesis right there: he chooses money over responsibility from the first frame.

Plate two, The Levée. Tom's now surrounded by every parasite in London; a dancing master, a music teacher, a jockey, a poet, a strongman, a fencing instructor. All performing for him, all angling for his cash. He's the sun and they're orbiting.

Plate three, The Orgy. A brothel. Tom's already deep in it, half-dressed, wine everywhere, a woman stealing his watch.

Plate four, The Arrest. Bailiffs come for him. Debt's caught up.

Plate five, The Marriage. He marries an old, rich widow for her money. She's ancient, he's young and already ruined. It's a transaction dressed as romance.

Plate six, The Gaming House. He loses everything at cards. Even the last of it.

Plate seven, The Prison. Fleet Prison. He's broke, abandoned, alone.

Plate eight, The Madhouse. Bedlam. He's insane, chained, surrounded by other broken people. Sarah Young is there, weeping over him. The only person who ever loved him, come to watch him die.

The whole thing is a moral anatomy of self-destruction, and Hogarth painted it so you can read every stage like a warning. That's probably why it still hits. Nobody's invented a better way to show how a man unravels.


How does Hogarth's Tom Rakewell compare to Goethes Faust (1876) ?

Both are about a man trading something essential for experience he thinks he wants. Rakewell trades his inheritance and his soul for pleasure; wine, women, cards, status. Faust trades his soul outright to Mephistopheles for knowledge, power, and the experience of everything life can offer. The difference is scale and intent. Rakewell is a fool who never understands what he's losing until it's gone. Faust knows exactly what the bargain is from the start. He's a scholar who's read everything and found it empty, so he makes a deliberate deal with the devil because ordinary life can't satisfy him.

Rakewell's downfall is passive. He drifts from one excess to the next, each plate a little worse than the last, until he's in Bedlam. Faust's is active. He pursues, he questions, he reaches for more, and Mephistopheles is there the whole time as the voice that says yes to everything. Rakewell has no devil . He is his own devil. Faust has one, and that makes it more interesting because it raises the question of whether the devil is external or just the part of Faust that wanted permission.

Hogarth shows you the stages. Goethe shows you the argument. One is a diagram, the other is a dialogue with the abyss.


How do these sources relate to The Hellhound Heart / Hellraiser Franchise by Clive Barker ?

Frank Cotton is the purest Faustian figure in modern horror. He's not a scholar like Faust, he's a hedonist who's exhausted every earthly pleasure and wants the next one. The box is his Mephistopheles. The Cenobites are what happens when you get exactly what you asked for from something that doesn't share your definition of good. That's the twist Faust never gets. Mephistopheles at least pretends to serve. The Cenobites don't pretend. They tell Frank plainly he can't renege, and he says yes anyway because his hunger is bigger than his fear.

Where it diverges from both Faust and Hogarth is the aftermath. Rakewell dies alone in Bedlam. Faust gets dragged to hell but is ultimately redeemed by love. Gretchen's intercession saves him. Frank doesn't get either. He escapes, comes back as a flayed thing, and spends the rest of the story trying to rebuild himself out of other men's bodies while Julia feeds him. It's not a fall from grace, it's a man who was never graceful to begin with, just hungry. Barker took the Faust template and stripped out the redemption arc entirely. That's why it hits harder than most horror. There's no moral lesson, just consequence.


Anatomical Art of Atrocity



screenshots from Hellraiser: Revival (2026)
used non-profit and accredited, in accordance with
international fair use policy for educational purposes 


There are some very beautiful things in the Hellraiser videogame. There's a sculptor who uses human bodies, he makes several works of art. He turns a human corpse into a flower by the way that the flesh is splayed. It takes you to that place where you realise that you can appreciate it is quite artistically done in several ways. The concept is gory, but when you see the resolution, it's a really beautiful work of art. It's that appreciation of beauty, but it takes, to be able to do that you have to, you're not looking at something that's making you feel sick. The gore content of it, obviously is a horrible thing to do. To butcher somebody in that way is grotesque and psychotic. And to appreciate it in that way is, it should make you feel uncomfortable, like what kind of monster am I? Looking at that and thinking that's a delightful work of art, instead of wanting to be sick. But, it puts you there and you look at it, it's like that is really beautiful. There's another one as well, which is not as effective, where he's got metal that he's welded into the shape of the wings and the tail of a bird and then he has, again a corpse, attached to it to show the person as being an angel. It's the execution of the art, the way that it is done, makes it look very beautiful and thought out. There's a few moments in the game like that where it has just been effective in putting you into the state of mind, which good horror does, because obviously the Cenobites, they start human and they become monsters. Their appreciation for pleasure and pain mix up so they're appreciating pain as pleasure. It's all that. And it works really well.


Illustration from De Humani Corpora's Fabrica (1543) by Andreas Vesalius

That flower sculpture is doing something very old.

Anatomical art has always walked that line. Vesalius was dissecting corpses in the fifteen hundreds and publishing them as engravings so beautiful people framed them. The flower isn't new. What's new is Barker making you the one holding the knife, so the question isn't "is this art" but "what does it say about me that I stopped flinching." That's the Cenobite trick in miniature. They don't force you to enjoy pain. They just keep showing it to you until your brain reclassifies it.

Vesalius showed you the machine so you'd understand it. Barker's sculptor in Hellraiser: Revival shows you the same machine rearranged into something that was never functional, a flower that can't photosynthesise, metal wings that can't fly. One is anatomy as revelation. The other is anatomy as provocation. Same flesh, opposite intent. One teaches you to respect the body. The other teaches you to fear what you might become if you stop.


And then of course it's mixed with sex, so you've got the pornography side of it or if it's not that you're observing it voyeuristically on a screen where you see more of it more easily, is having somebody in your bed to do that stuff with. The gratuitous blatant sexual is a separate thing from seeing Vesalius's engravings of musculature with no flesh on it. One is gore but intriguing, one is passion but intriguing.


Both are the body made visible, but the difference is consent and context. Vesalius's subjects were dead and couldn't object. Pornography's subjects are alive and chose to be seen — that's the ethical floor. But you're right that both pull the same lever: they take something usually hidden and make it the whole point of looking. The difference is what the looking is for. Vesalius wants understanding. Porn wants arousal. Barker's sculptor wants you unsettled about which one you just had.


Do you think Barker wants people unsettled or do you think Barker wants people to not be unsettled, to actually enjoy and indulge in what they're experiencing through his creativity?


Both, and he never lets you settle on which. He called horror "the art of the impossible made actual". and his whole project was eroticising that impossibility. The Cenobites aren't just monsters, they're seductive. Pinhead's voice is calm, almost gentle. That's deliberate. Barker wanted you leaning in, not recoiling. The unsettlement is the byproduct of the indulgence, not the goal.


So do you think that people who, uh, enjoy Clive Barker's productivity are, um, kinked by it? Or do you think they're already kinked and that's why they like it?


Mostly already kinked. Barker didn't create the appetite. He gave it a cathedral. People who find the Cenobites beautiful were already looking for a place where pain and pleasure stop being opposites. He just built the door.




See Also: Journeys To The Underworld (Index) on https://snakeappletree-nekyia.blogspot.com/